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1. Lynn Robson
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[ 1 lyn rɔbsɔn ]
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is a co-founder of Frognation.
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2. The company creates soundtracks
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[ 2 ðe 'kʌmpəni kri:'eits saʋndtraks ]
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and designs and translates Japanese video games for the UK market.
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3. With her partners in Tokyo and her international team of designers and developers,
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Lynn creates the video games that thousands are playing today.
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4. Lynn runs the UK office of Frognation,
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[ 4 lyn rʌnz ðe ʌk 'ɔfis əv frɔgnaʃən ]
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while her two business partners run the Tokyo office.
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5. Her Japanese computer system, and, of course, email
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[ 5 hə: ,ʤæpə'ni:z kəm'pju:tə 'sistəm ənd əv kɔ:s email ]
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make it possible to work across borders and time zones.
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6. Frognation represents producers with great game ideas
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[ 6 frɔgnaʃən ,repri'zents prə'dju:səz wið greit geim ai'diəz ]
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and helps them to sell their ideas to Sony or Nintendo in Tokyo.
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7. Once the games go into development, Lynn and her team provide advice on everything
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from the music soundtrack and graphics to the game programming and characters.
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8. The result is a new kind of video game,
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[ 8 ðe ri'zʌlt iz ə nju: kaind əv vaɪdeɔ geim ]
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created by artists, which provides exciting game play.
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9. When she is in meetings in Japan,
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[ 9 wen ʃi: iz in 'mi:tiŋz in ʤə'pæn ]
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Lynn gives advice on what will work in both countries.
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10. In the West, Lynn becomes the Japan expert,
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[ 10 in ðe west lyn bi:'kʌmz ðe ʤə'pæn 'espə:t ]
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giving clients information about Japanese culture.
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11. When her Japanese partners come to meetings in the UK,
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[ 11 wen hə: ,ʤæpə'ni:z 'pɑ:tnəz kʌm tu: 'mi:tiŋz in ðe ʌk ]
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Lynn helps them to present their ideas in the best way, and tries to avoid any cultural misunderstandings.
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12. Video game sales are
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[ 12 vaɪdeɔ geim seilz ɑ: ]
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sky-rocketing at the moment.
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13. There are thousands of opportunities to build careers in the video game industry,
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hut women don't often consider gaming as a career.
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14. Today most video games
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[ 14 tə'dei məust vaɪdeɔ geimz ]
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are created by men, and for men.
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