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Gatecrash, Warhammer, and Dwarves - "ON THE TABLE" Episode 6!

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[MUSIC PLAYING]
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Hey guys.
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Welcome once again to On The Table, the show that delves
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into the depths of gaming to bring you the treasures you
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need to know about.
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Since the last episode, there have been a number of major
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releases, not least of which is the launch of Gatecrash,
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the latest set of cards for Magic the Gathering.
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This to the latest twisted denizens of the chaos wastes
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marching into Warhammer Fantasy, some new dwarves from
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Avatars of War, as well as some great new board games and
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Kickstarters.
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And we have enough to get any geek excited.
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Anyway, with so much awesome to get through, let's get on
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with the show.
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What better way to kick off the show than with the release
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of Gatecrash, the latest set of cards
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from Magic the Gathering.
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Magic fans have been waiting feverishly for this new set,
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bringing with it five more guilds of Ravnica--
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the wealthy and sinister Orzhov, the assassins and
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spies of Dimir, the military might of Boros, the strange
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evolutionary creations of the Simic, and the brutal Gruul.
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Each of these guilds brings with it a unique mechanic for
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you to employ against your enemies.
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These reflect the characteristics of their
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guild, with Orzhov using extort to slowly
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place you in debt.
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And when you're in debt to Orzhov, you'll be
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paying with your life.
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Whatever guild you choose, Gatecrash has a lot of really
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fun parts to play.
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The various mechanics and abilities work well alongside
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those of previous Magic sets, meaning you'll be able to come
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up with some kick ass deck lists.
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Anyway, if you have a new deck list that you think is awesome
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or just want to get some feedback on something, why not
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post it on our Beasts of War forums, or send it to us at
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community@beastsofwar.com.
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Now we're going to planeswalk away from Magic the Gathering
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and over to the world of board games.
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First up, we have something new from the creator of Ticket
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to Ride, Alan R. Moon, who has left the rail track behind and
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is now partaking of some mystical Wizard's Brew.
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In this game, wizards must traverse the land, wielding
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the elements of magic and gathering ingredients to
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create a powerful elixir of life.
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While this might sound easy for a mighty wizard, you will
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have to contend with your fellow learned scholars as you
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compete with each other for the resources needed to create
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